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Digital Labs
JASON Foundation for Education
Needham Heights, Massachusetts
Since 1998, we have developed more than twenty digital labs for the award-winning JASON Foundation for Education distance-learning program. Each digital lab explores real-world science in an engaging goal-based scenario that explores both the topic at hand and the ways that scientists formulate questions and conduct research. On topics ranging from ecology to extraterrestrial volcanoes, our digital labs have given students a hands-on experience with scientific investigation. Our most recent labs are described below. Some are publicly available but most are available only to JASON subscribers. Go to JASON Foundation for Education's web site.
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1998-Present
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The Secret Life of the Bayou
The JASON Foundation for Education
Needham, Massachusetts
For the plants and animals in Louisiana's wetlands, any change can be a matter of life and death. This simulation game challenges the player to explore the wetlands in search of a location that matches an organism's adaptations to various physical conditions. In the process, the player discovers the pattern of different physical conditions present in the wetlands. [Note: This digital lab is part of a subscription program and not freely accessible.] eduweb's role:Concept development, interactivity design, scriptwriting, graphic design, illustration, programming, and production.
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Simulation Web Activity 2004
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The Race to Reforest
The JASON Project
Needham Heights, Massachusetts
Play this high-stakes role-playing simulation to save Panama's forests from the ravages of an exotic fast-growing grass! Can you plant the right kinds of tree and take care of them until they shade and kill the grass? This simulation is based on real-world data and allows students to make numerous choices and compare results. [Note: This digital lab is part of a subscription program and not freely accessible.] eduweb's role: Concept and content development, visual design, illustration, animation, programming, and production. (Subscription program; no free access. Learn more about the JASON Foundation for Education.)
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Role Play/Simulation Web Activity 2003
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Rainforest Survivor
JASON Foundation for Education
Needham Heights, Massachusetts
Every species in the rain forest must find food, avoid being eaten, and mate in order to survive. Build a tropical beetle and see how different adaptations are suited to different habitats. Only the best designs survive in this addictive, deceptively simple game! [Note: This digital lab is part of a subscription program and not freely accessible.] eduweb's role: Concept and content development, visual design, illustration, animation, programming, and production. (Subscription program; no free access. Learn more about the JASON Foundation for Education.)
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Simulation Web Activity 2003
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Navigating the Channel Islands
JASON Foundation for Education
Needham Heights, Massachusetts
With modern technology, it's hard to imagine what it was like to sail a cedar plank canoe in the open ocean. This activity places students at the helm of three very different types of vessels in different historical periods and gives them the task of crossing the channel safely. Each scenario showcases the maritime tools and cultural context of travel through the Santa Barbara Channel. A video game-style interface quickly conveys the urgency of making good decisions, and adds to the audience appeal. eduweb's role: Concept and content development, visual design, illustration, animation, programming, and production. (Subscription program; no free access. Learn more about JASON Foundation for Education.)
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Role Play Web Activity 2002
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Marine Reserves: Where do you fit in?
JASON Foundation for Education
Needham Heights, Massachusetts
This digital lab models a real-world proce of community-based ecosystem management. The ecosystem is the Channels Islands off the California coast—ecologically rich and economically important. A local group has been working together to establish a new marine reserve that will sustain the natural ecology of the Channel Islands without hurting the human community is not easy. It's like solving a puzzle—and so far, no one has figured out a solution that everyone can accept. Using avatars representing each stakeholder in the group, students can try to find a successful and satisfctory solution to this challenge. eduweb's role: Concept and content development, visual design, illustration, animation, programming, and production.
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Simulation Web Activity 2002
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